Custom Content

Everything that differs from standard 2004 RuneScape on Oldrune — features, items, skill changes, and quality-of-life improvements.

Contents

1. Quality of Life 2. Skill Changes 3. New Features 4. New Items 5. New Bosses 6. Raids BETA 7. Adventurer's Guild NEW 8. Economy 9. Settings 10. Vote System 11. Game Modes 12. Server Rates 13. Clans 14. Group Ironman 15. Wintertodt NEW
⚙️ Quality of Life
Shops
  • Buy / Sell X — enter a custom quantity when buying or selling from any shop.
Banking
  • Deposit Inventory button added to all banks — deposits your entire inventory in one click.
  • Bank Placeholders — ghost slots keep your bank layout when you withdraw items. Toggle in Settings → Placeholders. Disable the setting to clear empty ghosts.
  • Lumbridge Castle Banker — a banker is available on the upper floor of Lumbridge Castle.
Controls & Input
  • Shift + Drop — hold Shift and left-click an item to instantly drop it.
  • Keyboard dialogue — press Spacebar to continue NPC dialogue, number keys (1, 2, 3…) to select options.
  • Shift + PM reply — press Shift to instantly reply to your last private message.
  • Compass click — clicking the compass resets the camera to face north.
  • Scroll wheel zoom — mouse scroll wheel controls camera zoom.
  • F-key tab shortcuts — jump straight to a sidebar tab: F1 Combat, F2 Skills, F3 Quest Journal, F4 Inventory, F6 Equipment, F7 Prayer, F8 Magic, F9 Control Panel, F10 Friends.
Camera & Display
  • XP Drops — experience gains appear in the top-right corner of the screen.
  • Ground item highlights — items worth 1,000,000 GP or more appear in green text on the ground.
  • Inventory highlights — items worth 10,000,000 GP or more show in green text in your inventory.
Miscellaneous
  • Combat style saves — your selected attack style (Slash, Block, Aggressive, etc.) persists through logout.
  • Run mode saves — run toggled on/off persists through logout.
  • AFK logout timer — 3 minutes of no real input before logging out.
  • Word filter removed — no censorship on public or private chat.
🪵 Skill Changes
Woodcutting
  • Bird's Nests have a chance to fall out of any tree while Woodcutting — the rate scales with tree tier, so higher-level trees give noticeably better odds:
TreeNest Chance
Normal / Achey / Jungle / Burnt / Hollow1/440
Oak1/310
Willow1/250
Maple1/200
Yew1/140
Magic1/100
  • Search a nest for a random reward:
RewardChance
Feathers (100–200)Always
Coins (12–120)Most common
Easy clue scroll1/4
Hard clue scroll1/10
Old Ring1/200
Green Partyhat1/1000
Dragon Axe1/2000

Dragon Axe combat and cutting animations have been fixed — it no longer bugs out when attacking or chopping, and its inventory icon has been resized to match the other axes.

New Beaver pet — a rare chance (1/50,000 per log received) while cutting any tree. Follows you around as a cosmetic companion. Not tradeable.

New Tree spirit pet — a rare chance (1/50,000 per log received) while cutting any tree. Cosmetic companion. Not tradeable.

Fletching
  • Quantity options added when cutting bows: 1 / 5 / 10 / All.
Firemaking
  • Fires automatically continue burning logs from your inventory — no repeated clicking required.
Cooking
  • Cooking automatically continues through your full inventory instead of stopping after each item.
  • Aubury's Note Service — Aubury in Varrock will note your rune essence for 100 GP per inventory.
Smithing
  • Furnaces automatically continue smelting bars from your inventory. Works for all bar types (Bronze through Rune). Stops if an iron bar fails.
Mining
  • Gem drops from mining with an Amulet of Glory are supported.

New Rock golem pet — a rare chance (1/50,000 per ore mined) from any rock. Cosmetic companion. Not tradeable.

Fishing
  • Dragon Harpoon — a rare reward from Caskets (1/256). While in your inventory or worn slot, it grants an invisible +3 Fishing level boost that refreshes every harpoon cycle and drains naturally when you stop fishing. Broadcasts server-wide when obtained.

New River troll pet — a rare chance (1/50,000 per fish caught) from any fishing spot. Cosmetic companion. Not tradeable.

Agility & Run Energy
  • Run energy recovery increased at all Agility levels (at 99: +32 per tick vs +24 previously).
  • Run energy drain reduced — at 0 kg carry weight: ~45 drain per tick (was ~67).
  • At 64 kg carry weight: ~90 drain per tick (was ~134).
  • A full run energy bar at 0 weight lasts approximately 2.2 minutes (was 1.5 minutes).
  • Falador shortcut — behind Falador Bank, requires 5 Agility. Works both directions.
  • Taverley Dungeon pipe — shortcut directly to the Blue Dragons area, requires 50 Agility.
Thieving
  • Ardougne gem stall rebalanced — drop rates adjusted to reduce GP generation at high Thieving levels.
GemChance
Uncut Sapphire39.1%
Uncut Emerald35.2%
Uncut Ruby19.5%
Uncut Diamond6.3%
Prayer
  • Chaos Altar (Wilderness, Level 38) — bones offered here grant 3× Prayer XP. High risk, high reward.
⭐ New Features
Collection Log & Control Panel

A golden crown icon sits next to your Friends List. Click it to open the Oldrune Control Panel, which tracks your progress and contains all custom settings.

Tracker Tabs

  • Kill Counts (KC) for bosses and common monsters
  • Rare drops
  • Clue scroll rewards
  • Pet drops

Settings Tab

  • HD Mode toggle
  • Hide Roofs toggle
  • Ground Item Tags
  • Bank Placeholders
Diaries

Complete challenge tiers to earn XP lamps, GP, teleport items, and exclusive gear. Access diaries via the Control Panel. Full details: /diaries

  • Three tiers: Easy, Medium, Hard
  • Completing Tier I rewards the Old Bow — currently the BiS ranged weapon
  • Completing Tier II rewards the Abyssal Whip (untradeable) — currently the BiS melee weapon
  • All bulk rewards are given as noted items
  • Completed tasks display as white text on a green background
Slayer

Earn Slayer XP and points by completing tasks assigned by Slayer Masters. Full details: /slayer

Masters

  • Vannaka — Varrock, no requirements
  • Chaeldar — Zanaris, requires Lost City + 50 Slayer

Rewards Shop

  • Old armour set (better than Rune)
  • Old scimitar
  • Burning amulet (5) — 100 pts

Slayer XP and points are 2× the standard rate.

Exchange Clerk (Player Marketplace)

Found in Varrock West Bank. Lets players buy and sell items through a simple player marketplace.

  • Up to 20 active listings visible at once
  • Maximum 5 active listings per player
  • Listings expire after 24 hours — expired items return via the Collect tab
  • You cannot buy your own listings
  • Every ~15 minutes, a random active listing worth 10k+ GP is broadcast server-wide
💎 New Items
Old Set (Slayer Shop)

Exclusive to the Slayer rewards shop. Visually aged dark metal, stats slightly better than Rune equivalents.

ItemCostReqBonus vs Rune
Old full helm200 pts40 Def+3 all def
Old platebody400 pts40 Def + Dragon Slayer+3 all def
Old platelegs300 pts40 Def+3 all def
Old plateskirt300 pts40 Def+3 all def
Old kiteshield250 pts40 Def+3 all def
Old scimitar300 pts40 Atk+3 slash / +3 str
Bonecrusher (Slayer Shop)

Costs 500 Slayer Points. A passive held item — keep it anywhere in your inventory. When you kill an NPC, the Bonecrusher automatically buries its bone drop and awards you the full Prayer XP. The bone never appears on the ground. Works on all bone types (Bones, Big bones, Dragon bones, etc.). Not tradeable.

Old Bow (Diary Reward)

Earned by completing Tier I Diaries. Currently the best-in-slot ranged weapon — higher Ranged Attack bonus than the Magic Shortbow. Not tradeable, not dropped, not sold in any shop. If lost on death, buy it back from the Diary Keeper in Lumbridge for 1,000,000 coins.

Abyssal Whip (Diary Reward)

Earned by completing Tier II Diaries. Currently the best-in-slot melee weapon (slash). Requires 70 Attack. Not tradeable, not dropped, not sold in any shop. If lost on death, buy it back from the Diary Keeper in Lumbridge for 1,000,000 coins.

Featherfoot Boots (Vote Shop)

Available from Harold's Vote Shop in Edgeville for 25 vote points each. Three cosmetic colour variants — identical stats, different appearance.

Featherfoot Boots

White / pearl

Icefoot Boots

Ice blue

Sunfoot Boots

Gold / yellow

Effect: Reduces run energy drain by 20% while worn. Non-tradeable.
Old Ring (Vote Shop)

Available from Harold's Vote Shop for 5 vote points. A ring with charges that can be used for teleportation.

Boss Pets
  • Greater Demon Pet — 1/10,000
  • Green Dragon Pet — 1/10,000
  • Goblin Pet — 1/5,000
  • Hill Giant Pet — 1/3,000
  • Moss Giant Pet — 1/2,000
  • King Black Dragon Pet — 1/5,000
  • Kalphite Queen Pet — 1/5,000
Slayer Pet — Bat

Obtained by opening Slayer Chests with a Slayer Key. Keys drop at 1/500 from on-task kills. Bat pet drops at 1/500 from the chest. Overall rarity: approximately 1 in 250,000 Slayer task kills. Not tradeable.

Wintertodt Pet — Phoenix NEW

A tiny Phoenix, straight from the OSRS Wintertodt. Every Wintertodt supply crate you open has a 1/1,000 chance to contain it. With up to 5 crates per game, keep subduing that Wintertodt! Drop it to have it follow you; right-click it and Pick-up to put it away. Shows in the Control Panel's Pets tab. Not tradeable.

Partyhats

All 7 partyhat colours broadcast server-wide on first obtain. Currently obtainable sources:

  • Black Partyhat — drops from the Dagannoth Overlord (1/2000)
  • Red Partyhat — rare reward from Vote Mystery Boxes (1/750)
  • White Partyhat — found inside Caskets, obtained from Big Net fishing (1/500 per casket opened)
  • Dragon Harpoon — rare find inside Caskets, obtained from Big Net fishing (1/256 per casket opened) — grants an invisible +3 Fishing boost while in inventory — broadcasts server-wide on obtain
  • Green Partyhat — rare find when searching a Bird's Nest (1/1000)
  • Other colours — coming soon
⚔️ New Bosses
Dagannoth Overlord

Located on top of Spider Hill, north of the Bandit Camp in approximately Level 28 Wilderness. Soloable but deep in the wilderness — watch for player killers. Respawns in 60 seconds.

Stats

  • Combat Level 500
  • Hitpoints 500
  • Attack 220
  • Strength 220
  • Defence 135
  • Attack Speed 5 ticks

Loot Table

  • 5–10 Big Bones (noted) Always
  • 4–6 Runite Ore (noted) 40%
  • 12–20 Adamantite Ore (noted) 15%
  • 40–70 Coal (noted) 10%
  • 100–200 Death Runes 8%
  • 4–6 Dragon Bones (noted) 8%
  • 50–90 Nature Runes 7%
  • 60–100 Law Runes 4%
  • Medium Clue Scroll 3%
  • 10–15 Runite Ore (noted) 2.95%
  • Black Partyhat 1/2000

Ores and bones drop noted. Runes always drop unnoted.

Hill Giant King

Found in the Wilderness (level 30) Hill Giant Dungeon, surrounded by regular Hill Giants. Two separate spawns exist so more than one group can fight him at once — one near the skeleton area (with the skull piles), and another a bit further north. Respawns in 2 minutes.

Stats

  • Combat Level 112
  • Hitpoints 375
  • Attack 90
  • Strength 100
  • Defence 75
  • Attack Speed 6 ticks

Loot Table

  • 8–15 Big Bones (noted) Always
  • 2,000–10,000 Coins Always
  • Nature / Law / Chaos Runes, Lobster (noted), or Swordfish (noted) 15%
  • Mithril Bar / Adamantite Ore (noted), Jewellery, Big Bones (noted), Death Runes, Rune Med Helm, Rune Battleaxe, or Medium Clue 7%
  • Nothing extra 78%

Each drop tier rolls one item at random from its list. Ores, bones, and fish drop noted; runes drop unnoted. He'll actively chase you for a while before giving up, so you'll need to stay engaged rather than tank hits from a distance.

🛡️ Raids BETA

Talk to the Raid Master at the Duel Arena entrance to create or join a party of 1–4 players and fight through a series of escalating waves together, ending in a boss and a reward chest. This is brand new and in beta — expect things to be tuned over time.

Opening the chest shows a reward popup (the same one used for Treasure Trail caskets) listing everything you received. You need 6 free inventory spaces to open it; if a rare drop doesn't fit, it is sent to your bank.

Party Rewards & Damage NEW

Every player opens their own chest. In a group, your reward depends on how much of the party's damage you dealt — so everyone has to pull their weight.

  • Solo: always 100% of the rewards.
  • Group (2–4 players): up to 90% — raids are faster with friends, so groups get a little less. You get the full 90% if you dealt at least your fair share of the damage (half in a duo, a third in a trio, a quarter in a group of 4).
  • Less than your fair share: your reward drops in proportion, but never below 25%.
  • The percentage applies to the item amounts and to the uncommon/rare drop chances (battlestaffs, clues, Ava's, dragon items).
RaidDamage splitRewards
Solo100%100%
Duo50% / 50%90% / 90%
Duo70% / 30%90% / 54%
Duo90% / 10%90% / 25%
Trio50% / 30% / 20%90% / 81% / 54%
Group of 440% / 30% / 20% / 10%90% / 90% / 72% / 36%

When you open the chest in a group you'll see your numbers, for example: “You dealt 1240 damage (30% of the party). Reward: 54%.”

Multi-combat for groups: parties of 2+ players are sent to the multi-combat arena first, so everyone can attack the same monster. Solo raids use the other arenas, keeping it free for groups.

The loot tables below show the full (100%) rewards.

Zombie Apocalypse — Easy (5 waves)

Weak zombies, then tougher zombies, ending with the Zombie Brute boss.

Waves

  • Wave 1 Zombies
  • Waves 2–3 Tougher Zombies
  • Wave 4 Strong Zombies
  • Wave 5 Zombie Brute (boss)

Loot Table

  • 1,000–5,000 Coins Always
  • 15–25 Bones (noted) Always
  • 10–20 Iron Ore (noted) Always
  • 5–10 Guam Leaf (noted) Always
  • 3–7 Harralander (noted) Always
  • 8–15 Big Bones (noted) 40%
  • 50–100 Mind Runes 25%
  • 30–60 Body Runes 15%
  • 8–15 Iron Ore (noted) 12%
  • 3–6 Babydragon Bones (noted) 8%
  • 5 Battlestaffs (noted) 10%
  • Easy Clue Scroll 1/256
  • Ava's Accumulator 1/750
  • Dragon Scimitar 1/1,250

Bones, herbs, big bones and battlestaffs drop noted; runes drop unnoted.

Goblin Warcamp — Medium (10 waves)

Hobgoblins and chaos druids give way to giants and earth warriors, ending with the Ogre Warchief boss (escorted by Ice Giants).

Waves

  • Waves 1–3 Hobgoblins
  • Waves 4–6 + Chaos Druids
  • Waves 7–9 Giants & Earth Warriors
  • Wave 10 Ogre Warchief (boss)

Loot Table

  • 1,000–5,000 Coins Always
  • 15–25 Iron Ore (noted) Always
  • 10–20 Coal (noted) Always
  • 3–7 Ranarr Weed (noted) Always
  • 3–6 Irit Leaf (noted) Always
  • 8–15 Mithril Ore (noted) 35%
  • 2–4 Uncut Sapphire (noted) 25%
  • 20–40 Nature Runes 20%
  • 15–30 Law Runes 12%
  • 3–6 Adamantite Ore (noted) 8%
  • 10 Battlestaffs (noted) 10%
  • Medium Clue Scroll 1/256
  • Ava's Accumulator 1/500
  • Dragon Scimitar 1/1,000

Ores, gems, herbs and battlestaffs drop noted; runes drop unnoted.

Demonic Onslaught — Hard (15 waves)

Demons and hellhounds escalate into greater demons, ending with the Demon Overlord boss (escorted by Black Demons).

Waves

  • Waves 1–5 Demons & Hellhounds
  • Waves 6–10 + Greater Demons
  • Waves 11–14 Intensified Assault
  • Wave 15 Demon Overlord (boss)

Loot Table

  • 1,000–5,000 Coins Always
  • 20–35 Ashes (noted) Always
  • 30–50 Chaos Runes Always
  • 3–6 Kwuarm (noted) Always
  • 2–5 Cadantine (noted) Always
  • 30–60 Death Runes 35%
  • 3–6 Runite Ore (noted) 25%
  • 15–30 Blood Runes 20%
  • 2–4 Uncut Diamond (noted) 12%
  • 10–20 Soul Runes 8%
  • 15 Battlestaffs (noted) 10%
  • Hard Clue Scroll 1/256
  • Ava's Accumulator 1/250
  • Dragon Scimitar 1/750

Ashes, gems, herbs and battlestaffs drop noted; runes drop unnoted.

📜 Adventurer's Guild NEW

The Adventurer's Guild lives on the roof of Lumbridge Castle (top floor). Up there you'll find the Guildmaster (Guild shop), the Keymaster and the Old Chest. Complete daily contracts and reach skill milestones to earn Guild Marks, then spend them on Old Keys, skilling outfits, bags and more.

Type ::daily anywhere to see your contracts, Guild Marks, streak and rank. Guild Marks replaced the old Task Points — everyone kept their balance.

Daily Contracts

Every day you get 6 contracts: 3 Combat and 3 Skilling. They reset at midnight UTC (you get your new ones on your first login of the day). Each finished contract pays out on its own — do the ones you like.

Rewards

  • Easy contract +2 Marks
  • Medium contract +4 Marks
  • Hard contract +6 Marks
  • All 6 done in one day +5 bonus

Daily Streak

  • Finish 3+ contracts a day keeps your streak
  • Day 3 of your streak +2 Marks
  • Every 7th day (7, 14, 21...) +5 Marks
  • Miss a day streak resets
Combat Contracts

Easy / Medium

  • Kill 25 Hill Giants Easy
  • Kill 30 Moss Giants Easy
  • Kill 20 Hobgoblins Easy
  • Kill 15 Lesser Demons Easy
  • Bury 100 Bones Easy
  • Open 1 Casket Easy
  • Kill 50 Hill Giants Medium
  • Kill 40 Green Dragons Medium
  • Kill 35 Greater Demons Medium
  • Complete 1 Slayer Task Medium
  • Bury 250 Bones Medium

Hard

  • Complete 2 Slayer Tasks Hard
  • Kill 75 Green Dragons Hard
  • Kill 50 Greater Demons Hard
  • Kill the Hill Giant King 5 times Hard
  • Use the Chaos Altar 50 times Hard
Skilling Contracts

You get 3 different skills each day. They work at any level — for example "Catch 75 fish" counts any fish. Medium contracts are 2× the amount below, Hard contracts 3×.

Easy amounts

  • Woodcutting Chop 100 logs
  • Fishing Catch 75 fish
  • Mining Mine 75 ores
  • Firemaking Burn 75 logs
  • Cooking Cook 75 food
  • Smithing Smelt or smith 40 items

 

  • Fletching Fletch 60 times
  • Crafting Craft 40 items
  • Thieving Steal 60 times
  • Agility Cross 40 obstacles
  • Herblore* 30 actions
  • Runecraft* Craft runes 10 times

* Herblore and Runecraft contracts only show up once you've started those skills (after their quests).

Skill Milestones

Reaching these levels in any non-combat skill earns Guild Marks once. When the Guild launched, every player received Marks for the milestones they had already reached.

Milestone Marks

  • Level 50 +2 Marks
  • Level 60 +3 Marks
  • Level 70 +4 Marks
  • Level 80 +5 Marks
  • Level 90 +6 Marks
  • Level 99 +25 Marks

Guild Ranks

  • Initiate 0 lifetime Marks
  • Apprentice 50
  • Journeyman 150
  • Expert 350
  • Master 750 (server broadcast)

Your rank is based on all Marks you've ever earned — spending Marks never lowers it. Higher ranks unlock more of the Guild shop.

Guild Shop (Guildmaster)

Items

  • Old Key 5 Marks
  • Small XP Lamp 8 Marks
  • Medium XP Lamp 20 Marks
  • Gem bag (Apprentice) 30 Marks
  • Coal bag (Apprentice) 40 Marks
  • Herb sack (Apprentice) 40 Marks

Skilling Outfits (Journeyman)

  • Hat / Hood / Helmet / Mask 25 Marks
  • Top 35 Marks
  • Legs 30 Marks
  • Boots 20 Marks
  • Gloves (Rogue, Graceful) 20 Marks
  • Cape (Graceful) 25 Marks
Skilling Outfits

Each outfit needs level 50 in its skill to wear. Every piece gives +0.5% XP in that skill, and the full set gives +2.5%.

Outfits

  • Angler (4 pieces) Fishing
  • Lumberjack (4 pieces) Woodcutting
  • Prospector (4 pieces) Mining
  • Pyromancer (4 pieces) Firemaking
  • Rogue (5 pieces) Thieving

Graceful (Agility)

  • Hood, cape, top, legs, gloves, boots 6 pieces
  • Each piece worn +5% run energy regen
  • Full set +30% run energy regen
Bags

Coal bag & Gem bag

  • Coal bag holds 27 coal
  • Smelting uses bag coal automatically
  • Gem bag 60 of each uncut gem
  • Mining found gems go into the bag

Herb sack

  • Holds 30 of each grimy herb
  • Fill grimy herbs from your inventory
  • Check / Empty see or take out your herbs

Bag contents are stored on your account, so if you lose a bag you can buy a new one and your contents are still there.

Old Keys & the Old Chest

Swap 5 Guild Marks for an Old Key at the Keymaster (or buy one in the Guild shop), then use it on the Old Chest next to him for one of these rewards:

Loot

  • 1,000 – 10,000 Coins 30%
  • 6,000 – 30,000 Coins 20%
  • 25 – 75 Nature Runes 15%
  • 20 – 50 Death Runes 10%
  • 25 – 75 Lobsters (noted) 7%

 

  • Rune Med Helm 6%
  • Medium XP Lamp 5%
  • 11,000 – 60,000 Coins 4%
  • Vote Mystery Box 3%
💰 Economy
Lucky Dicer

Found in Varrock Square. A gambling NPC with results broadcast server-wide.

  • Bet between 10,000 and 1,000,000 coins
  • Roll 55–100 to WIN — receive 190% of your bet back (90% profit)
  • Roll 1–54 to lose your bet
  • 46% win chance — approximately 2.6% house edge
Exchange Clerk (Player Marketplace)

See New Features → Exchange Clerk above.

🔧 Settings

All settings are found in the Control Panel (gold crown icon next to your Friends List) → Settings tab.

SettingWhat it does
HD ModeEnables colour enhancement, bilinear scaling, and saturation boost. Toggle anytime.
Hide RoofsRemoves building roofs for better visibility in towns and cities.
Ground Item TagsDisplays item names above ground items.
Bank PlaceholdersKeeps ghost slots in your bank when items are withdrawn. Disable to clear empty ghosts.
🗳️ Vote System

Vote for Oldrune on any of the 4 toplists at oldrune.com/vote. Each vote earns 2 Vote Points, so you can earn up to 8 points per voting cycle.

Spend points at Harold near Edgeville Bank.

Vote Shop — Harold (Edgeville)
ItemCostNotes
Old Ring5 ptsTeleportation ring with charges
Vote Mystery Box10 ptsRandom reward on open
Trail Skip Scroll15 ptsSkips one step in the Trail minigame
Featherfoot Boots25 ptsWhite — 20% run drain reduction, non-tradeable
Icefoot Boots25 ptsBlue — 20% run drain reduction, non-tradeable
Sunfoot Boots25 ptsGold — 20% run drain reduction, non-tradeable
Explorer's Cape50 ptsNon-tradeable
Note: if you die with the Cape or any of the 3 Boots and don't recover it within 10 minutes, you permanently lose the ability to rebuy that item with Vote Points. Instead, talk to Harold and choose "buy back a lost item" — it costs coins instead: 50,000gp the first time, +50,000gp for each additional loss, capped at 1,000,000gp.
Vote Mystery Box Rewards

Common 62.5%

  • 250 Oak Logs (noted) — 10%
  • 100 Coal (noted) — 10%
  • 100 Lobsters (noted) — 10%
  • 50 Steel Bars (noted) — 10%
  • 250 Chaos Runes — 5%
  • 250 Mithril Arrows — 5%
  • 150 Nature Runes — 5%
  • 50,000 Coins — 7.5%

Uncommon 27.5%

  • 20 Uncut Gems (noted) — 5%
  • Easy Clue Scroll — 5%
  • Medium Clue Scroll — 2.5%
  • Medium XP Lamp — 5%
  • 200 Big Bones (noted) — 5%
  • 3× Old Ring(4) — 5%
Rare (10%): 5× Old Ring(4) (5%), 250,000 Coins (5%)
Ultra Rare: Red Partyhat (1/750 from box)
🛡️ Game Modes

When leaving Tutorial Island you choose your game mode. This cannot be changed later.

Normal

Standard Oldrune experience. Full trading and all features available.

Ironman ⚔️

Self-sufficient play. Cannot trade with other players or use the Exchange Clerk. Shown on hiscores with Ironman icon.

Hardcore Ironman 💀

Same restrictions as Ironman. One life — dying permanently downgrades the account to regular Ironman status.

Ironman and HCIM accounts appear on the hiscores with their respective icons. Hiscores update every 15 minutes.

📈 Server Rates
FeatureRateNotes
XP Rate2×Applies to all skills
Slayer XP2×On top of the base 2× server rate
Slayer Points2×Per completed task
Boss Pets (KBD, KQ, Goblin)1/5,000From respective boss/monster
Boss Pets (Greater Demon, Green Dragon)1/10,000From respective boss
Hill Giant Pet1/3,000From Hill Giants
Moss Giant Pet1/2,000From Moss Giants
Phoenix Pet1/1,000Per Wintertodt supply crate
Slayer Key1/500On-task kills only
🛡️ Clans

Found a clan for 1,000,000 gp and manage it from the new Clan tab on the Control Panel (the crown icon), alongside Diaries/Killcount/Rare/Clues/Pets/Settings.

Ranks & Permissions
ActionMemberModeratorAdminOwner
Chat, view roster/bank/leaderboard✅✅✅✅
Deposit to bank✅✅✅✅
Invite new members❌✅✅✅
Kick members❌Members onlyMembers + ModsAnyone
Withdraw from bank❌❌✅✅
Promote / demote❌❌Up to ModeratorAnyone below you
Set message of the day❌❌✅✅
Disband clan❌❌❌✅

Everyone joins as Member and ranks up from there. If the Owner leaves, ownership auto-transfers to the longest-serving Admin (or Moderator, or Member, in that order) — if the Owner is the last person left, the clan disbands automatically instead.

Commands
CommandWhoEffect
::clan create <name>AnyoneFound a clan for 1,000,000 gp
::clan invite <user>Mod+Send an invite (needs acceptance)
::clan accept / ::clan declineInviteeRespond to a pending invite
::clan kick <user>Mod+Remove a lower-ranked member
::clan promote <user> / demoteAdmin+Change a member's rank
::clan leaveAnyoneLeave the clan
::clan disbandOwnerPermanently disband the clan
::clan deposit <amount>AnyoneAdd gp to the clan bank
::clan withdraw <amount>Admin+Take gp from the clan bank
::clan motd <text>Admin+Set the message of the day
/c <message>Anyone in a clanSend a message to online clan members
Clan Bank: every deposit and withdrawal is logged (who, how much, before/after balance) for full auditability. Deposits are open to everyone; withdrawals are restricted to Admin and Owner to keep the pool safe from a single bad actor.
⚔️ Group Ironman

Any existing Ironman or Hardcore Ironman account can team up with other Iron/HCIM accounts to form a Group Ironman team, letting members trade and share loot with each other while keeping all the normal Ironman restrictions against everyone else. Groups are managed entirely through ::gim commands — there's no separate game mode to pick on Tutorial Island, and your Ironman/HCIM icon on the hiscores never changes.

How It Works
  • Who can join: any Ironman or Hardcore Ironman account, new or existing — you don't need to start a fresh character.
  • Group size: up to 5 members per group.
  • Separate from clans: Group Ironman teams are independent of the regular Clan system. You can be in a clan and a GIM group at the same time — they don't interact.
  • Trading: once you and another member have both been in the group for at least 24 hours, you can trade freely with each other — no other players, even in the same group, become tradeable exceptions to the normal Ironman rules.
  • Loot sharing: drops become visible and pickable by groupmates too (not just the player who killed the monster), also gated by the same 24-hour rule.
Why the 24-hour wait? Without it, anyone could temporarily join a group, trade over some gear or gold, then immediately leave — completely bypassing normal Ironman restrictions. The 24-hour membership requirement before trading/loot-sharing unlock closes that loophole.
Commands
CommandEffect
::gimShow your current Group Ironman status
::gim create <name>Found a new group (Iron/HCIM only)
::gim invite <username>Invite another Iron/HCIM player to your group
::gim acceptAccept a pending invite
::gim declineDecline a pending invite
::gim kick <username>Remove a member from the group (founder only)
::gim leaveLeave your current group

Pending invites also show up automatically when you log in, so you won't miss one if you were offline when it was sent.

Group Hiscores

Groups are ranked on the Hiscores page under the Group Ironman tab — teams are ranked by their members' combined total XP, with a breakdown available per skill too.

Not Yet Available

Shared group storage (a communal bank/chest for the whole team) is planned for a future update but isn't in yet. For now, item sharing between groupmates happens through direct trading and shared loot visibility only.

❄️ Wintertodt NEW

The Wintertodt from Old School has broken free on Oldrune! Team up with other players to keep the braziers burning and subdue the ice demon. Enter through the Wintertodt Portal in Edgeville; the exit portal inside the prison brings you back next to it.

How it works
  • Requirement: 50 Firemaking to light and feed the braziers.
  • Grab an axe, knife, hammer and tinderbox from the supply crates at the camp if you don't have them.
  • Chop bruma roots from the roots around the arena and fletch them into bruma kindling with a knife.
  • Light a brazier and feed it: roots = 10 points, kindling = 25 points. Lighting a brazier or fixing a broken one with a hammer = 25 points.
  • Every burning brazier drains the Wintertodt's energy. When it reaches 0, it's subdued and the round ends. More players = more energy to burn through.
  • The Wintertodt regenerates 1% of its energy every ~10 seconds, so keep those braziers burning!
  • Watch out: the cold and falling snow damage you during a round, and the Wintertodt regularly puts out or breaks braziers. Relight them with a tinderbox or fix them with a hammer.
  • Feeding gives Firemaking XP scaled to your level.
Rewards

You need at least 500 points when the Wintertodt is subdued to get a reward: 1 supply crate per 500 points, up to 5 crates per game (2,500 points). Each crate needs 4 free inventory spaces to open and contains 3 rolls from the table below plus a chance at the rare drops. Most loot is noted and scales with your skill levels.

RollChanceLoot (by your level)
Logs20%Oak / Willow (30) / Maple (45) / Yew (60) / Magic (75) — Woodcutting
Ores10%Iron / Coal (30) / Mithril (55) / Adamantite (70) / Runite (85) — Mining
Gems10%Uncut sapphire / emerald (35) / ruby (50) / diamond (65) — Crafting
Herbs10%Harralander / Ranarr (25) / Irit (40) / Kwuarm (54) / Cadantine (65) / Torstol (75) — Herblore
Fish10%Raw tuna / lobster (40) / swordfish (50) / shark (76) — Fishing
Coins10%3,000 – 15,000 coins
Runes10%100–300 fire, 20–60 death or 20–50 nature runes
Rune essence10%50–150 (noted)
Bars10%5–12 steel bars, or 3–8 mithril bars with 50 Smithing
Rare drops (per crate)
ItemChanceNotes
Uncut dragonstone1/200
Dragon axe1/1,500Server-wide announcement
Phoenix pet1/1,000Follows you around; shows in the Control Panel's Pets tab

Looking for the Pyromancer outfit? It's in the Adventurer's Guild shop for Guild Marks from your daily contracts.